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Australia: National Employment Standards to include unpaid family and domestic violence leave - Colin Biggers & Paisley

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All employees covered by the Fair Work Act 2009 can now access five days of unpaid family and domestic violence leave. Reported by Mondaq 43 minutes ago.

Thousands stung as jellyfish invasion forces popular swimming spots to close in Australia

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Bluebottle jellyfish, also known as Portuguese man o'war, are regular visitors to Australia's east coast during summer Reported by Independent 36 minutes ago.

Sport24.co.za | Australia bad-boy showdown to highlight Kooyong Classic

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Nick Kyrgios will face off against Bernard Tomic for the first time at the Kooyong Classic from Tuesday. Reported by News24 40 minutes ago.

Saudi woman seeking asylum barricades herself in Thailand

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Saudi woman seeking asylum barricades herself in Thailand A Saudi woman who says she is fleeing abuse by her family and wants asylum in Australia barricaded herself in an airport hotel in the Thai capital on Monday and was sending out desperate pleas for help over social media.Rahaf Mohammed... Reported by New Zealand Herald 40 minutes ago.

Web Content Filtering Market Analysis, Trends, and Forecasts, 2024 - Industry Moves to New Approaches in Web-traffic Filtering and Categorization

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Dublin, Jan. 07, 2019 (GLOBE NEWSWIRE) -- The "Web Content Filtering - Market Analysis, Trends, and Forecasts" report has been added to *ResearchAndMarkets.com's* offering.

The report provides separate comprehensive analytics for the US, Canada, Japan, Europe, Asia-Pacific, Latin America, and Rest of World. Annual estimates and forecasts are provided for the period 2016 through 2024. Also, a five-year historic analysis is provided for these markets. This report analyzes the worldwide markets for Web Content Filtering in US$ Thousand.

*The report profiles 65 companies including many key and niche players such as:*· Alps System Integration Co., Ltd. (Japan)
· Barracuda Networks, Inc. (USA)
· Cisco Systems, Inc. (USA)
· ContentKeeper Technologies Pty. Ltd. (Australia)
· Digital Arts Inc. (Japan)
· Forcepoint LLC (USA)
· Fortinet, Inc. (USA)
· Kaspersky Lab (Russia)
· McAfee, LLC (USA)
· Palo Alto Networks, Inc. (USA)
· Sangfor Technologies Co., Ltd. (China)
· Sophos Ltd. (UK)
· Symantec Corporation (USA)
· TitanHQ (Ireland)
· Trend Micro Incorporated (Japan)
· Zscaler, Inc. (USA)

*Key Topics Covered:*1. INTRODUCTION, METHODOLOGY & PRODUCT DEFINITIONS

2. INDUSTRY OVERVIEW
The Internet Connected World and its Share of Challenges
Cyber Security Tools Gain Prominence Amid Growing Online Security Issues
Web Content Filtering - A Growing Segment in Cyber Security Market
Market Outlook
Web Filtering Solutions Find Steady Growth Prospects Amid Surging Cyberattacks
Developed Markets Lead while Developing Regions to Lend Traction
Corporate Information Assets - Vulnerable as Ever
Ranking as per Frequency of Data Breaches by Industry
Increasing Web 2.0 & E-Mail Threats Boost Demand for Content Filtering Products
Industry Moves to New Approaches in Web-traffic Filtering and Categorization
Content Filtering Functionality Sees Paradigm Shift
Static Website Blacklists No Longer Solve the Purpose
Upgradeability Capabilities Come to the Fore with Growing Bandwidth Usage
Web & Spam Filtering Solutions to Prevent Ransomware Attacks
Integration of Multiple Functions in Content Filtering Solutions - The Present Trend, Advantages and Issues
Content Filtering an Integral Part of Unified Threat Management (UTM)
XTMs Emerge as More Potential Tool
Disaggregation of Filtering Administration Gains Importance
Email Filtering - Largely Focused on Incoming Emails
Messaging Security - A Growing Secure Content Management Solution
Increasing IMing Drives Need for IM Filtering
VoIP Filtering Gains Popularity
Inherent Inefficiencies in On-Premise Implementations Drives Demand for Cloud Solutions
Key Disadvantages of On-site Security Implementations
Web Content Filtering - Concerns and Challenges
Risks of Latency - A Major Challenge Ahead

3. KEY MARKET DRIVERS
Expanding Internet User Base Generates Significant Market Opportunities
Rise in Magnitude of Cyber Crime to Drive Adoption of Web Content Filtering
Increasing Prevalence of Malware to Drive Robust Demand for Web Filtering
Trojan: Fastest Growing Data-Stealing Malware
APTs Emerge as a New Sophisticated Threat - Create Business Case for Web Content Filtering
Hactivism on the Prowl - Creates Need for Efficient Cyber Security Solutions
Conflicting Web Needs Drive Need for Flexible Solutions
Individual Filtering Solutions See Changes in Functionality in Response to Evolving Needs
Complimentary Endpoint Web Filtering Technique Gains Favor
Endpoint Web Filtering Extends Infection Risk Control Beyond Organizational Networks
Growing Use of Advanced Digital Platforms Make Enterprises Highly Vulnerable to Security Threats
Growing BYOD Phenomenon Drives Adoption of Web Content Filtering Solutions
Growth in Adoption of Mobile End-Points in Enterprises Make Enterprise Endpoint Security a Major Necessity
Security Solutions Focusing on Smartphone Security Gains Rapid Adoption
Industry Still Underprepared to Tackle Mobile Security Concerns
Threat from Social Networking Sites Drives Demand for Information Security Solutions
Avoiding Unnecessary Costs - Key Rationale for Adoption of IT Security Solutions
Small and Mid-Sized Businesses - A Lucrative Market Segment
Regulatory Compliance Requirements Continue to Drive Demand for Web Filtering Solutions

4. PRODUCT OVERVIEW
Web Content Filtering - Definition
Modern Security Threats to IT Infrastructure
Phishing
Spear Phishing
Spyware
Pharming
Viruses & Worms
SPAM and SPIM
Trojan Horses
Attacks on Infrastructure
Business Information Leakage
Bots
Media for Web Attacks
Email
Instant messaging
Peer-to-Peer Networks
Drive-by Downloads
Social Networking
Mobile Devices
Web Access Control Implementation - A Peek into Salient Elements
Key Technique in Web Content Filtering
IP Filtering
URL Filtering
Keyword Filtering
File Type Filtering
Content Filtering on Mobile Devices
File-Sharing and Shadow IT
Preventative Security
Improved Productivity
Legal Concerns
Management of Mobile Expense

5. COMPETITIVE LANDSCAPE
A Review of the Competitive Landscape
Web Content Filtration in the Educational System - Different Web Mining Techniques
DansGuardian
Kinder Gate Parental Control
K9
OpenDNS
SquidGuard/Squid
Securly
Netbox Blue

5.1 Focus on Select Players
Alps System Integration Co., Ltd. (Japan)
Barracuda Networks, Inc. (USA)
Cisco Systems, Inc. (USA)
ContentKeeper Technologies Pty. Ltd. (Australia)
Digital Arts Inc. (Japan)
Forcepoint LLC (USA)
Fortinet, Inc. (USA)
Kaspersky Lab (Russia)
McAfee, LLC (USA)
Palo Alto Networks, Inc. (USA)
Sangfor Technologies Co., Ltd. (China)
Sophos Ltd. (UK)
Symantec Corporation (USA)
TitanHQ (Ireland)
Trend Micro Incorporated (Japan)
Zscaler, Inc. (USA)

5.2 Recent Industry Activity
TitanHQ Enters into Strategic Alliance with Datto
Smoothwall Acquires Future Digital
Fortinet Acquires Bradford Networks
Huisman Selects Forcepoint's Human-Centric Cybersecurity Approach and Cloud-Based Security Platform
Palo Alto Networks Acquires Secdo
Thoma Bravo Acquires Barracuda Networks
Akamai Technologies Purchases Nominum
DigiCert Acquires Symantec's Website Security and Related PKI Solutions
Infoblox Enters into Partnership with McAfee for Security Solutions
Symantec Acquires Blue Coat

6. GLOBAL MARKET PERSPECTIVE

7. REGIONAL MARKET PERSPECTIVE

7.1 The United States
A. Market Analysis
Current & Future Analysis
An Overview
Rising Cyber Security Issues in the US
Identity Theft: A Growing Menace in the US
Internet Filtering Laws in the US
US Federal Level Internet Filtering Laws
State-Level Legislation on Internet Controls
B. Market Analytics

7.2 Canada
A. Market Analysis
Current & Future Analysis
Market Overview
B. Market Analytics

7.3 Japan
A. Market Analysis
Current & Future Analysis
Information Security Market - A Primer
Secure Content Threat Management Gains Focus
Favorable Regulatory Environment Drives Demand
Domestic Players Lead Japanese Web Content Filtering Market
B. Market Analytics

7.4 Europe
A. Market Analysis
Current & Future Analysis
Market Overview
Strong Uptake in the SME Sector to Fuel European Email Security Growth
Regulatory Environment
B. Market Analytics

7.4.1 France
A. Market Analysis
Current & Future Analysis
An Overview of the Information Security Market
B. Market Analytics

7.4.2 Germany
Market Analysis

7.4.3 Italy
A. Market Analysis
Current & Future Analysis
Cyber Security Market - An Overview
B. Market Analytics

7.4.4 The United Kingdom
A. Market Analysis
Current & Future Analysis
Market Overview
B. Market Analytics

7.4.5 Spain
Market Analysis

7.4.6 Russia
Market Analysis

7.4.7 Rest of Europe
Market Analysis

7.5 Asia-Pacific
A. Market Analysis
Significant Growth on Cards for Web Content Filtering Solutions
Rising Investments in Web Filtering
Public Sector - A Major End-User of Web Content Filtering Solutions
Increasing Focus on Better Value Proposition for Investments in Web Content Filtering Solutions
Despite Weak Regulations, Web Filtering Gains Relevance
Global Players Expand Reach, Stir Up Competition
A Note on Leading Vendors
B. Market Analytics

7.5.1 China
A. Market Analysis
Current & Future Analysis
Market Overview
Regulatory Overview
Domestic Players Rule the Roost
B. Market Analytics

7.5.2 India
A. Market Analysis
Current & Future Analysis
Market Overview
Factors Driving Growth
Issues & Challenges
Growing Demand for Security Software Solutions
B. Market Analytics

7.5.3 Rest of Asia-Pacific
A. Market Analysis
Current & Future Analysis
Overview of Information Security Solutions Market in Select Countries
South Korea
Taiwan
B. Market Analytics

7.6 Latin America
A. Market Analysis
Current & Future Analysis
Information Security Market Shows Steady Growth
B. Market Analytics

7.7 Rest of World
A. Market Analysis
Security Software Market in Gulf States on the Rise
Demand for Security Software Gains Traction in South Africa
B. Market Analytics

8. COMPANY PROFILES

Total Companies Profiled: 65 (including Divisions/Subsidiaries - 69)

· The United States (35)
· Canada (3)
· Japan (3)
· Europe (18)

· France (2)
· Germany (2)
· The United Kingdom (6)
· Spain (2)
· Rest of Europe (6)

· Asia-Pacific (Excluding Japan) (6) Middle-East (3)
· Africa (1)For more information about this report visit https://www.researchandmarkets.com/research/lt9xl7/web_content?w=12

Research and Markets also offers Custom Research services providing focused, comprehensive and tailored research.

CONTACT:
CONTACT: ResearchAndMarkets.com
Laura Wood, Senior Press Manager
press@researchandmarkets.com
For E.S.T Office Hours Call 1-917-300-0470
For U.S./CAN Toll Free Call 1-800-526-8630
For GMT Office Hours Call +353-1-416-8900
Related Topics: Content Management Reported by GlobeNewswire 35 minutes ago.

Sport24.co.za | Paine struggles to find any gain from Australia loss

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Australia skipper Tim Paine desperately looked for positives after his side's calamitous Test series loss to India, but struggled to find many. Reported by News24 33 minutes ago.

Australia: AUSTRAC releases guidance on reporting entity regulation regarding money laundering and terrorism - Colin Biggers & Paisley

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A recently released guidance note by AUSTRAC specifies the level of transparency in transactions by reporting entities. Reported by Mondaq 33 minutes ago.

India seal historic series win over Australia as Virat Kohli looks to the future

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A draw in the fourth test at the Sydney Cricket Ground on Monday gave Kohli's side a 2-1 victory and broke a 71-year cycle of unsuccessful tours Down Under Reported by Independent 20 minutes ago.

The Latest: Thai court denies injunction for Saudi woman

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BANGKOK (AP) — The Latest on a Saudi woman who says she is fleeing abuse by her family (all times local):3:55 p.m.A law firm trying to prevent the deportation from Thailand of a Saudi woman seeking to go to Australia to get asylum... Reported by New Zealand Herald 26 minutes ago.

World Video Games Markets, 2016-2024 - Focus on Console Games, PC Games (Digital and Boxed), Casual Web Games & Mobile Games

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Dublin, Jan. 07, 2019 (GLOBE NEWSWIRE) -- The "Video Games - Market Analysis, Trends, and Forecasts" report has been added to *ResearchAndMarkets.com's* offering.

The report provides separate comprehensive analytics for the US, Canada, Japan, Europe, Asia-Pacific, Middle East & Africa, and Latin America. Annual estimates and forecasts are provided for the period 2016 through 2024. Also, a five-year historic analysis is provided for these markets.

*This report analyzes the worldwide markets for Video Games in US$ Million by the following Platforms:*

· Console Games
· PC Games (Digital and Boxed)
· Casual Web Games
· Mobile Games.

*The report profiles 112 companies including many key and niche players such as:*

· Activision Blizzard, Inc. (USA)
· Blizzard Entertainment, Inc. (USA)
· King Digital Entertainment plc (UK)
· Atari SA (France)
· BANDAI NAMCO Holdings Inc. (Japan)
· Capcom Co., Ltd. (Japan)
· Electronic Arts, Inc. (USA)
· PopCap Games, Inc. (USA)
· iWin, Inc. (USA)
· Konami Holdings Corporation (Japan)
· Konami Digital Entertainment Co. Ltd. (Japan)
· Konami Gaming Inc. (USA)
· Microsoft Studios (USA)
· Nintendo Co. Ltd. (Japan)
· Sega Holdings Co., Ltd. (Japan)
· Sony Interactive Entertainment (USA)
· Square Enix Holdings Co. Ltd. (Japan)
· Square Enix Ltd (UK)
· Take 2 Interactive Software, Inc. (USA)
· Tetris Holding, LLC (USA)
· Ubisoft Entertainment SA (France)

*Key Topics Covered:**1. INTRODUCTION, METHODOLOGY & PRODUCT DEFINITIONS*
Study Reliability and Reporting Limitations
Data Interpretation & Reporting Level
Quantitative Techniques & Analytics
Product Definitions and Scope of Study
Console Games
PC Games (excluding Online Games)
Casual Web Games
Mobile Games

2. INDUSTRY OVERVIEW
Video Gaming - An Introductory Prelude
Video Games: A Sprawling Industry Presenting Opportunities to a Wide Range of Participants
Video Games Software Market - A Review
Online Digital Downloads & Browser Based Games Overshadow Physical Retail Game Software
PC Online Games Leads the Pack
Changing Demographics of Modern Players Sets Stage for Increased Consumption of Video Games
Boys & Young Men - The Traditional Users
Gamers Get Older
Grey Gamers Grow in Number
Women: Succumbing to the Charms of Video Games
Rise in Perceived Educative Value of Video Games Fosters Growth in the Market Over the Years
Advent of Novel Technologies Foster Growth for Video Games Market
Exciting Technology Trends Drive the Video Gaming Industry
Current & Future Analysis
Entertaining Trends from Electronic Entertainment Expo
Regulatory Framework
Recreational Software Advisory Council (RSAC)
Entertainment Software Ratings Board (ESRB)
Pan European Games Information (PEGI)

3. NOTEWORTHY TRENDS, GROWTH DRIVERS & CHALLENGES
The Gaming Industry
Major Gaming Trends
For the Disabled
Edith Finch
Recognizing the LGBT
Nier: Automata
Nintendo Classic Mini: Super Nintendo Entertainment System
Destiny 2
Indie Games
Playerunknown's Battlegrounds
Horizon: Zero Dawn
XBox One X
Ongoing Technological Advancements Fuel Growth for Video Games Market
Serious' Gamers - The Only Saving Grace for Boxed & Digital Download Console Gaming Software
A Look into the Key Trends in Consoles Software Market
Digital Downloads Grow in Number
New Generation of Home Console Games with Unique Attributes Sustains Audience Interest Over the Last Few Years
Cross-Platform Gaming
New Home Consoles Software Benefit from Cross-Platform Trend
Smaller Consoles Helps Sustain Market Prospects for Console Software Vendors
Action Games Genre Top Video Console Software Sales
Launch of VR Variants to Help Consoles Market Stay Afloat Despite Emerging Competition from Online Streaming & Mobile Platforms
Review of Latest Video Gaming Consoles
PlayStation 4 Pro
Xbox One X
Nintendo Switch
SNES Classic Edition
Key Statistical Findings on Console Gaming Market
Niche Opportunities Help Boxed & Digital Download PC Games Software in its Battle Against Browser and Mobile Gaming Variants
Digital Download Game Versions Grow at the Cost of Boxed PC Games
Key Opportunity Indicators for PC Games Software
Comparison of Key Capabilities of PCs & Leading Consoles for Gaming
Online Browser Based Games - Fast Losing Sheen
PC MMOGs - Losing Popularity to Wireless Gaming Versions
Even Mobile & Console Web Browsers Fail to Revive Online Browser Based Gaming Segment
Mobile Gaming
Huge Growth Potential for Mobile Gaming
Mobile/Wireless Gaming Software Downloads - A High Growth Market Segment
Continued Rise in Mobile Phone Users Sets Stage for Evolution of Mobile Games
Smartphones - Shot in the Arm for Mobile Games
Smartphones Sales Continue to Grow Across the Globe - A Key Opportunity Indicator for Mobile Games
Consumer Mobile Usage Habits Foster Growth in Mobile Gaming Market
Entertainment Applications Lead Smartphone Content: Indication of Potential in Store for Mobile Gaming
Opportunity Indicators
Downloadable Mobile Video Games Pips Traditional Message Based Games
Mobile Social Networking Adds Fillip to the Wireless Gaming Market
Expanding Consumer Base for Wireless Games
Mobile Internet - The Backbone of Mobile Browser & App Based Gaming
Freemium Model Generates Additional Revenue Opportunities for Online Streaming & Digitally Downloadable Games Across Platforms
Cloud Technology: Optimally Positioned to Provide Online & Wireless Gaming Experience
Cloud Gaming: An Emerging Platform for Games Distribution
Key Benefits of Cloud Technology that are Expected to Boost Internet Gaming Platforms
Economic Benefits
Extreme Scalability
Ubiquity
Data Management Concerns Outsourced
Cloud Insurance Shields from Losses
Remote Access: The Real Flavor of Cloud Gaming
Mobile Cloud-Gaming - The New Paradigm
Softening Prices Increases Number of Gamers - Bodes Well for the Market
Seasonal Demand Patterns Characterize Video Games Market
Convergence of Video & Games to be a Key Growth Factor in Coming Years
Developments at Hardware & Content Level Boosts Opportunities for Video Games Software
Physical and Digital Crossover Adds New Dimension to Video Gaming
Video Games with Motion Control Keeps Players Glued
3D Gaming Titles Soar in Demand
Biotic Video Games to Make Games More Lifelike
Introduction AR/VR Experience in Video Games to Boost Industry Revenue
Developers Prefer RPG-like, Built-in Features
Advancements in HTML5 - A Major Boost for Mobile Games
NFC Technology Increases Adoption of Wireless Multi-Player Games
Ability to Accept User Driven Changes Increases User Involvement
Convergence & Improved Network Capability: Crucibles for Success
Developing Markets to Lend Traction to the Market in the Short to Medium Term Period
Blurring Boarders Extend Huge Opportunity for Developers
Micro Gaming Studios & Independent Developers Finally See Their Efforts Get Rewarded
Distribution Channel
A Peek into Challenges in Store
Rising Game Development Costs Jeopardizes Developers' Profitability
Aggressive Marketing Strategies Make Gamers Uncomfortable
Reselling Hurts New Title Purchases
Software Piracy Takes the Wind Out of the Market's Sails
Negative Publicity Over Violent Video Games Blemishes Business Opportunities
Lack of Skilled Workforce Hurting New Product Development Initiatives
Challenges to Reckon With for Online Games
Free-to-Play Games - A Major Threat for Paid Online & Wireless Gaming Titles

4. TRANSFORMATION THROUGH TECHNOLOGY INNOVATIONS
Key Impact Innovations in Video Games
Innovations in Hardware
Innovation in AI Research and Technology
Innovation in Virtual Reality (VR) and Augmented Reality (AR)
Innovation beyond Technology
Gaming Advancements during Last Decade
Gaming Industry Continues to Transform Driven by Technology Advancements
AI Innovations Transform Video Games
Making Non-player Characters Smarter
Enhancing Graphics Quality
Supporting High-Fidelity Gaming on Mobile Device
Blockchain Benefits in the Video Games Sector

5. PRODUCT OVERVIEW
Video Games: A Primer
Video Games Software: A Definition
A Look into the Video Games Software Distribution Platforms
Physical Boxed Video Games
DVDs
CDs
CD-ROMs
Cartridges
Online Downloads
Online Casual Web Browser Games
Video Games Software: Classification By Gaming Platform
Console Games Software
PC Games Software (excluding Online Games)
Casual Web Games
MMORPG (Massively Multiplayer Online Role Playing Game)
Perpetual State Worlds (PSW)
Mobile Games Software
Video Games Software: Classification By Game Genres
Adventure/Role-Playing
Action
Fighting/Combat Game
First-Person Shooter Games
Sports
Simulations
Strategy Games
Miscellaneous/Other
Rhythm/Action
Platformer
Puzzle
Racing/Flying
The Eighth Generation of Video Game Consoles - An Overview
A Glance at Key Specifications
Wii U
PlayStation 4
Xbox One
Other Home Video Game Consoles Released in the Recent Past
Upcoming Home Video Game Consoles
Gaming - Process Overview
Existing Model
Design
Development
In-house Developers
Third Party Developers
Independent Developers
Publishing
Distribution
Retail
Existing Value Chain Model
Emerging Models
A Typical Model of Emerging Value Chain

6. COMPETITIVE LANDSCAPE
The Leading Gaming Companies Worldwide
Consolidation Rife in the Market
Game Developers Focus on Diversity
Mobile Gaming Market - A Competitive Perspective
Comparatively Low Entry Barriers Invite Scores of New Companies
Even Non-Gaming Enterprises Join the Fray
Consolidation of Mobile Game Publishers
Leading Ten Companies in the Global Mobile Games Market (2018E)
Outsourcing: An Antidote to the Predicament
Key Market Share Findings & Rankings
Popular Games
Immense Popularity of Battle Royale
Indie Games Flood Switch
Availability of Wii U Ports on Switch
Sony and Microsoft Juggle with Exclusives
Top 10 Games of 2017 Across Platform

6.1 Focus on Select Players

6.2 Product Launches
BANDAI NAMCO Entertainment Launches SOULCALIBUR VI
Konami Gaming Debuts New KX 43 Video Slot Cabinet
Retro-Bit Launches New GoRetro! Portable Handheld Console
BANDAI NAMCO Entertainment Launches DRAGON BALL FighterZ on Nintendo Switch
Activision and FromSoftware Announce Sekiro Game with RPG Elements
Sony Interactive Entertainment Announces the Availability of PlayStationClassic
Sony Interactive Entertainment Introduces PS4Pro 500 Million Limited Edition
Konami Gaming Launches Video Slot Themes and Base Games
Sony Interactive Entertainment Introduces PlayStation4 Days of Play Limited Edition
Konami Gaming Announces Array of Games and Technology at NIGA 2018
BANDAI NAMCO Entertainment Launches DRAGON BALL FighterZ for Xbox One, PS4 System, and PCs
EA Unveils Anthem
BANDAI NAMCO Entertainment and Bigben Interactive Release WRC 6
Sony Interactive Entertainment Launches Glacier White PS4 CUH - 2000 Series

6.3 Recent Industry Activity
Keywords Studios Acquires Yokozuna Data
Microsoft Acquires Four Game Studios
The Tetris Company Partners with IMG
AT&T Partners with ESL
Microsoft Teams Up with Razer for Xbox One
Disney Partners with Perblue and Three Other Mobile Developers
Sony Interactive Entertainment and Lenovo Sign Two-Year Patent License Agreement for PlayStationVR
The RLJ Companies Enters into Agreement with Scientific Games
AtGames Enters into Agreement with The Tetris Company for Iconic Puzzle Game
EA Acquires Respawn Entertainment
Hasbro Gaming Enters into a Partnership with Nintendo for Monopoly Gamer
Fender Extends Video Game Partnership with Harmonix
BIGBEN INTERACTIVE Signs a License Agreement with Studio Appeal for its Video Game OUTCAST
2K Extends its Partnership with WWE for Video Game Properties

7. GLOBAL MARKET PERSPECTIVE

8. REGIONAL MARKET PERSPECTIVE

8.1 The United States
A. Market Analysis
Current & Future Analysis
Key Market Trends in Nutshell
Video Games Set to Drive Future Hardware/Software Innovation
Video Games Software: Market Basics
Changing Demographics: A Primer Driver
A Snapshot
Key Statistical Data
US Video Games Market (2017): Best Selling Video Games by Number of Units Sold
Console Game Software Continues to Remain Major Revenue Contributor for Video Games Market
Software for Leading Console Manufacturers Take the Major Share in Console Gaming Software Market
Wireless Gaming Makes Massive Strides
Competition Heats Up, Reduces Profit Margins for Online & Wireless Game Developers
Publishers Keen on Enhancing Product Portfolio
Distribution Dynamics
Traditional Stores - Losing Sheen & Almost Extinct
Retail Stores
Specialty Video Stores
Others
Digital Distribution Gathers Momentum
Other Factors Driving Revenue Growth
Hollywood and Video Games
Films Inspired by Games
Games Borrow from Films
Violent & Adult Theme Video Games: Cause for Concern
ESA: A Dedicated Platform for Interactive Game Publishers
B. Market Analytics

8.2 Canada
A. Market Analysis
Market Overview
Video Game Development to Seek New Highs
Mobile Gaming Set to Raise the Bar
Regulatory Mechanism
B. Market Analytics

8.3 Japan
A. Market Analysis
Current & Future Analysis
Overview
Unique Features of Japanese Gaming Industry
Mobile Gaming - Dominates the Video Games Market in Japan
Expanding Demographics and New Markets to Revive Japanese Video Games Market
Regulatory Mechanism
Assessing Nintendo's Growth
B. Market Analytics

8.4 Europe
A. Market Analysis
Current & Future Analysis
Overview of the European Video Games Industry
Demographics of the European Gaming Industry
Mobile Gaming Market - On Growth Path
Distribution Channel
B. Market Analytics

8.4.1 France
A. Market Analysis
Current & Future Analysis
B. Market Analytics

8.4.2 Germany
A. Market Analysis
Current & Future Analysis
Market Overview
B. Market Analytics

8.4.3 Italy
A. Market Analysis
Overview
B. Market Analytics

8.4.4 The United Kingdom
A. Market Analysis
Current & Future Analysis
Overview
The Gaming Market
Political Games Emerge During Brexit
Mobile Games Propel Growth in the Overall Gaming Market
Advergaming to Target Right Customers
Distribution Scenario
Market Trends & Issues
Educational Games Hold Out
Fantasy Themes Offer Fantastic Prospects
Pop Stars, Music, & Video Games Combo Could Spell Success
Piracy: The Biggest Spoilsport
Entertainment & Leisure Software Publishers Association: Collective Identity
B. Market Analytics

8.4.5 Spain
Market Analysis

8.4.6 Russia
Market Analysis

8.4.7 Rest of Europe
Market Analysis

8.5 Asia-Pacific
A. Market Analysis
Current & Future Analysis
An Overview of Video Games Market in Asia-Pacific
Swift Growth Ahead for Wireless Video Games Industry in Asia-Pacific
Asia-The Hotbed for Multiplayer Gaming
Distribution Channel
B. Market Analytics

8.5.1 Australia
A. Market Analysis
Market Overview
B. Market Analytics

8.5.2 China
A. Market Analysis
Current & Future Analysis
Chinese Video Games Market Continues to Fly High
Lifting of Console Ban Props Up Console Games Software
Licensing - A Strategy Driving Video Games Market in China
Mobile Games Make a Mark in China
LTE Poised to Deliver High Impact on Mobile Gaming
Transition from Casual Gamers to Hardcore Gamers: The New Market Trait
Domestic Players Face Increased Competition
Domestic Gaming Companies Expanding in the West
China's Transformation to Software Hub Helps Video Games Market
Govt. Restrictions on Video Games May Restrict Chinese Gaming Market
B. Market Analytics

8.5.3 South Korea
A. Market Analysis
Current & Future Analysis
South Korea - Huge Demand for Mobile Gaming
Increasing Attention on AR
B. Market Analytics

8.5.4 Rest of Asia-Pacific
A. Market Analysis
Current & Future Analysis
A Peek Into Select Regional Markets
India
Indian Video Game Industry to See Tremendous Growth
Mobile and PC Games Share Top Honors in Indian Gaming Market
Opportunities and Threats for Indian Gaming
India - A Preferred Destination for Developing Games
Demographic Trends
Indonesia - Market Share of Leading Players
New Zealand
New Zealand: A Developers' Paradise
Video Games Industry Set to Leap to Another Level
New Zealand Studios - Fast Making their Way into Global Stage
B. Market Analytics

8.6 Middle East & Africa
A. Market Analysis
Current & Future Analysis
South Africa - Market Share of Leading Players
B. Market Analytics

8.7 Latin America
Market Analysis

8.7.1 Brazil
A. Market Analysis
Current & Future Analysis
Brazilian Video Games Industry Witnesses Significant Growth
Opportunities & Threats
B. Market Analytics

8.7.2 Mexico
A. Market Analysis
Current & Future Analysis
Mexico: A Potential Market for Electronic Games
Changing Cultural Trends Augurs Well for Mexican Video Games Industry
Market Share of Leading Players
B. Market Analytics

8.7.3 Rest of Latin America
Market Analysis

9. COMPANY PROFILES

Total Companies Profiled: 112 (including Divisions/Subsidiaries - 143)

· The United States (69)
· Canada (1)
· Japan (20)
· Europe (34)

· France (5)
· Germany (5)
· The United Kingdom (12)
· Italy (1)
· Rest of Europe (11)

· Asia-Pacific (Excluding Japan) (16)
· Middle East (1)
· Latin America (1)

For more information about this report visit https://www.researchandmarkets.com/research/t4wfg5/world_video_games?w=12

Research and Markets also offers Custom Research services providing focused, comprehensive and tailored research.

CONTACT:
CONTACT: ResearchAndMarkets.com
Laura Wood, Senior Press Manager
press@researchandmarkets.com
For E.S.T Office Hours Call 1-917-300-0470
For U.S./CAN Toll Free Call 1-800-526-8630
For GMT Office Hours Call +353-1-416-8900
Related Topics: Video Games and Consoles Reported by GlobeNewswire 16 minutes ago.

Australia: Important changes affecting casual employees have come into effect - Cooper Grace Ward

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This regulation protects employers from casual employees 'double dipping', by a casual loading plus permanent benefits. Reported by Mondaq 22 minutes ago.

Global Smart Weapons Report 2018: Market Analysis, Trends, and Forecasts 2015-2022 - Augmenting National Defense with Intelligent, Accurate, and Digital Technologies

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Dublin, Jan. 07, 2019 (GLOBE NEWSWIRE) -- The "Smart Weapons - Market Analysis, Trends, and Forecasts" report has been added to *ResearchAndMarkets.com's* offering.

The report provides separate comprehensive analytics for the US, Canada, Japan, Europe, Asia-Pacific, Latin America, and Rest of World. Annual estimates and forecasts are provided for the period 2015 through 2022. This report analyzes the worldwide markets for Smart Weapons in US$ Million.

*The report profiles 40 companies including many key and niche players such as:*· Axon Enterprise (USA)
· BAE Systems PLC (UK)
· Curtiss-Wright Corporation (USA)
· Denel SOC Ltd. (South Africa)
· General Dynamics Corporation (USA)
· Harris Corporation (USA)
· Israel Aerospace Industries Ltd. (Israel)
· Kongsberg Gruppen ASA (Norway)
· L3 Technologies, Inc. (USA)
· Leonardo SpA (Italy)
· Lockheed Martin Corporation (USA)
· MBDA France (France)
· Nexter Group (France)
· NORINCO (China)
· Northrop Grumman Corporation (USA)
· QinetiQ Group PLC (UK)
· Rafael Advanced Defense Systems Ltd. (Israel)
· Raytheon Company (USA)
· Rheinmetall AG (Germany)
· Roketsan AS (Turkey)
· Safran Electronics & Defense (France)
· Textron Inc. (USA)
· Thales Group (France)
· The Boeing Company (USA)

*Key Topics Covered:*1. INTRODUCTION, METHODOLOGY & PRODUCT DEFINITIONS

2. INDUSTRY OVERVIEW
Smart Weapons: Augmenting National Defense with Intelligent, Accurate, and Digital Technologies
Ushering a New Era of AI-Driven Self-aware Systems, Smart Weapons Seek to Widen Role in Modern Warfare
Changing Realities of Modern Warfare: A Brief Overview
Technical Superiority over Conventional Weaponry Widens Scope & Span of Smart Weapons
Robust Demand Projected for Smart Weapons over the Coming Years
Developed Regions Remain Primary Revenue Contributors
Fast Paced Growth Forecasts in Asia-Pacific & Other Developing Regions
Prevailing Economic Scenario Favors Market Expansion

3. GROWTH DRIVERS, TRENDS & ISSUES
Surging Defense & Military Expenditures Worldwide: Cornerstone for Present & Future Growth
The US & Europe Steer Global Military Spending
Asia & the Middle East Poised to Fuel Long-Term Growth
Escalating Global Arms Race Provides the Perfect Platform for Market Expansion
Successful Deployments of Smart Bombs Drive Robust Demand
Joint Air-To-Surface Standoff Missile (JASSM) and Artificial Intelligence Increase the Smart Quotient of Smart Bombs
Precision Guided Munitions Offer Lucrative Growth Opportunities
Demand for Airborne and Surface-to-Air Missile Systems Gain Momentum
Market for Air-to-Air Missiles Continues to Expand
Imaging Infrared Technology Finds Favor in IR Missile Guidance
Satellite Guidance Emerge as the Preferred Medium of Land Attack Cruise Missile Guidance
Directed Energy Weapons (DEW) Set to Transform Electronic Warfare
Sensor Fuzed Weapons to Substitute Unguided Cluster Bombs, Bodes Well for Market Adoption
Sensor Fuzed Weapons: From Undiscriminating Weapons to Highly Discriminating and Effective Systems
Smart Gun & Personalized Gun Technologies Offering Higher Accuracy and Safety to Become Mainstream
Directed Energy Weapons to Witness Growth in Demand
Technological Innovations & Advancements Maintain Robust Momentum
Select Innovative Smart Weapon Technologies Announced in the Recent Past
Hatchet Smart Munition - Small, Laser-and GPS-guided Precision Glide Weapons
SmartGlider Light - Compact Member of MBDA's SmartGlider Precision-Guided Munition
Lockheed Martin's Light Weight and Small-Sized Weapon Seeker
Lockheed Martin's ATHENA-powered Compact Laser Weapon System
XM-25 Punisher: Smart Firearms for Infantry Divisions
Sandia's Self-Guided Projectile: A Smart Bullet for Firing from a Smooth-Bored Gun Barrel
Resolving Prevailing Challenges: Critical for Future Success
Leveraging Existing Designs and Using Low-Cost Materials: An Apt Solution to the High Cost Concern
Military Cooperation: A Double-Edged Sword?

4. PRODUCT OVERVIEW
Smart Weapons: Introduction
Smart Bombs
Small Diameter Bomb
Missiles
Air-to-Surface Missiles
Surface-to-Air Missile
Stand-off Missiles
Directed-Energy Weapons
Smart Bullets
Electro-Magnetic Pulse Weapons
Sensor Fuzed Weapons
Precision Firearms
Precision Artillery Munitions

5. COMPETITIVE LANDSCAPE
American & European Defense Contractors Dominate the Smart Weapons Market
Manufacturers Formulate Innovative Strategies to Gain Competitive Edge
Synergistic Alliances: The New Focus Area

5.1 Focus on Select Global Players

5.2 Product Innovations/Introductions
Orbital ATK Armament Systems Tests Hatchet Smart Munition
Air Tractor and L3 Enhance AT-802L Longsword with Support for BAE's COBRA
MBDA Unveils SmartGlider Light

5.3 Recent Industry Activity
BAE Systems to Expand Operations in Huntsville
BAE Systems Bags New APKWS Rockets Supply Contract from the U.S. Navy
Harris and L3 Technologies to Merge
Harris Bags US Air Force Contract for International F-16 Electronic Warfare System Support Program
L3 Technologies Takes Over ASV Global
L3 Technologies Snaps Up Azimuth Security and Linchpin Labs
TAURUS Systems to Upgrade TAURUS KEPD 350 Weapon System for Spanish Air Force
Northrop Grumman Receives IAMD IBCS Contract from the US Army
Northrop Grumman Wins New AARGM Contract from the US Navy
Boeing Bags New DoD Contract for JDAM Tail Kits
Boeing to Supply Additional GBU-39 SDB Smart Weapons to the US Military
Northrop Grumman Acquires Orbital ATK
Axon Bags Multiple Orders for TASER X26P and TASER X2 Smart Weapons
Axon Equips Chicago Police Department with TASER Smart Weapons
MBDA Inaugurates New High-Tech Manufacturing Facility in Bolton
MBDA and Milrem Robotics to Develop UGV
Lockheed Martin and MBDA Establish TLVS GmbH
Leonardo Consolidates UK Operations through Launch of Leonardo MW Ltd.
BAE Systems form PGM Collaboration with Leonardo
L3 Technologies Acquires Adaptive Methods
Boeing Receives Additional Pentagon Funding to Enhance Smart Bomb Production
TASER International Rebrands itself as Axon Enterprise
Axon Wins Multiple Orders for TASER X26P and TASER X2 Smart Weapons
MBDA Establishes MBDA Australia
MBDA Signs MoU with Romarm and Electromecanica Ploiesti

6. GLOBAL MARKET PERSPECTIVE

7. REGIONAL MARKET PERSPECTIVE

7.1 The United States
A. Market Analysis
The United States: Prime Market for Smart Weapons
Higher Budgetary Allocation for Military Modernization Creates Conducive Environment
Weaponry with Autonomous, AI and Hypersonic Capabilities Gain Emphasis in Modernization Programs
Favorable Trends in the Aerospace & Defense Industry Augment Market Prospects
Major Aerospace & Defense Federal Departments
National Aeronautics and Space Administration (NASA)
Department of Defense (DoD)
Federal Aviation Administration (FAA)
Department of Homeland Security (DHS)
Growing Spending on Counter-Terrorism Activities Spurs Demand
Advanced Tomahawk Missiles with Smart Features Revolutionize Aerial Warfare
Cost-Effective APKWS Laser-Guided Rockets Gain Preference
DARPA Spearheads Development of US Precision Guided Munitions (PGM) Arsenal
DARPA's Innovative Smart Drones with Cheaper Missiles for Future Warfare
DARPA's Self-Steering EXACTO Bullets for Engaging Moving Objects
DARPA's Tank Breaker Program
Innovative Joint Direct Attack Munitions (JDAM)
Long-Range Anti-Ship Missile (LRASM): A Joint Effort of DARPA and the Office of the Naval Research
DARPA's Advanced Precision Guided Armaments
US Army's Mobile Lasers & Electromagnetic Railguns for Engaging UAVs & Mortars
USAF's Networked MALDs: Unlocking New Dimensions for Attack on Air-Defense Systems
Defense Organizations Shift Focus from Hardware to Software Development
Software-Based Smart Bombs, Unmanned Vehicles and Drones: Next Generation Weaponry
The Cost Factor: A Major Cause of Concern for Software-Based Systems
Software Solutions Continue to Transform the Defense Sector
Guided Rockets: A Core Component of the Future Warfare
Smart Bombs & Rockets: Characterized by Increasing Competition from Russia and China
B-52 Aircraft: On the Threshold to Becoming a Smart Weapons Carrier
Advanced Technologies Increase the Safety Quotient of Personalized Guns
Americans Divided Over Effectiveness of Personalized Firearms in Curbing Gun Violence
Regulatory Environment
Environmental Regulations
Regulatory Framework for Defense Related Exports
Select Regulatory Bodies
The Office of Defense Trade Controls
The Bureau of Export Administration
B. Market Analytics

7.2 Canada
A. Market Analysis
Colt Canada and DRDC Develop Prototype Smart Gun for Canadian Armed Forces
Canadian Aerospace and Defense Industry: A Macro Perspective
B. Market Analytics

7.3 Japan
Market Analysis

7.4 Europe
A. Market Analysis
Prominence of Advanced Warfare Strategies Instigates Demand for Smart Weapons
Increased Defense Investments & Emphasis on Military Collaborations Favor Market Expansion
Defense Organizations Prioritize Smart Weapons
Aerospace & Defense Relationship between the EU and the US over the Years: An Overview
EU Lends Massive Push to R&D Funding
Widening Technological Divide between Europe and the US
Where the Europeans Fall Behind the Americans?
Bridging the Technology Gap: Vital for European Aerospace & Defense Companies
Technology Transfer - A Key Issue
European Companies Gain Foothold
B. Market Analytics

7.4.1 France
A. Market Analysis
Smart Weapons to Widen Footprint in the Sprawling French Defense Technologies Domain
OCCAR to Play Key Role in Future Procurement Programs
DGA - Direction General de l'Armement
B. Market Analytics

7.4.2 Germany
Market Analysis

7.4.3 Italy
Market Analysis

7.4.4 The United Kingdom
A. Market Analysis
The UK: Prominent Consumer of Smart Weapons in Europe
Government Support Lends Traction to Market Growth
B. Market Analytics

7.4.5 Spain
Market Analysis

7.4.6 Russia
A. Market Analysis
Sustained Increase in Defense Budget Augurs Well for Smart Weapons Market
Russia Showcases Smart Weapons Arsenal in Syrian Campaign
Aerospace & Defense Industry Flourishes in Russia
B. Market Analytics

7.4.7 Rest of Europe
Market Analysis

7.5 Asia-Pacific
A. Market Analysis
Defense Spending on the Rise, Bodes Well for Market Growth
China: A Potential Laden Market for Smart Weapons
Significant Government Funding for Developing Technically Advanced Weapons
Ambiguity Surrounds China's Weapon System Technologies
Despite Substantial Growth, Inadequacies Remain
B. Market Analytics

7.6 Latin America
Market Analysis

7.7 Rest of World
Market Analysis

8. COMPANY PROFILES

· Total Companies Profiled: 40 (including Divisions/Subsidiaries - 47)
· The United States (15)
· Canada (2)
· Europe (19)

· France (5)
· Germany (4)
· The United Kingdom (2)
· Italy (1)
· Rest of Europe (7)

· Asia-Pacific (Excluding Japan) (5)
· Africa (2)
· Middle East (4)

For more information about this report visit https://www.researchandmarkets.com/research/4nmlgm/global_smart?w=12

Research and Markets also offers Custom Research services providing focused, comprehensive and tailored research.

CONTACT:
CONTACT: ResearchAndMarkets.com
Laura Wood, Senior Press Manager
press@researchandmarkets.com
For E.S.T Office Hours Call 1-917-300-0470
For U.S./CAN Toll Free Call 1-800-526-8630
For GMT Office Hours Call +353-1-416-8900
Related Topics: Missiles and Missiles Technology Reported by GlobeNewswire 16 minutes ago.

Rishabh Pant beats MS Dhoni to a new record following historic Test series win

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India's wicketkeeper-batsman Rishabh Pant has jumped as many as 21 places to be 17th in the latest ICC Test batting rankings following India's maiden Test series win in Australia. Reported by DNA 2 hours ago.

Immuron Receives $1.19M R&D Tax Concession Refund

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MELBOURNE, Australia, Jan. 08, 2019 (GLOBE NEWSWIRE) -- Immuron Limited (ASX:IMC) (NASDAQ:IMRN) (the “Company”) is pleased to announce that under the Australian Government’s Research and Development Income Tax Concession incentive program, the Company has received a cash refund of $1.19 million for eligible research and development expenditure incurred during the 2018 Financial Year.This refund reflects the Company’s continual investment made in its research and development programs during the 2018 Financial Year to progress its pipeline programs as well as the continuous development of the Company’s existing Travelan / Protectyn programs.

Immuron CEO Dr. Gary S. Jacob commented:

“We are grateful that the Australian Government is such a strong supporter of the development of early-stage biotechnology companies through the R&D Tax Concession initiative scheme. This cash refund scheme has allowed Immuron the opportunity to accelerate the clinical development timelines for a number of its high-value pipeline programs.”

*ABOUT IMMURON:*Immuron Limited (ASX: IMC, NASDAQ: IMRN), is an Australian microbiome biopharmaceutical company focused on developing and commercializing orally delivered targeted polyclonal antibodies for the treatment of inflammatory mediated and infectious diseases. Immuron has a unique technology platform with the potential to deliver a shorter development therapeutic cycle. The Company currently markets and sells *Travelan®* for the prevention of Travelers’ Diarrhoea, and its lead clinical candidate, IMM-124E, recently completed a  Phase II clinical trial for *Non-Alcoholic Steatohepatitis *(NASH), and is presently in Phase II clinical trials for *Severe Alcoholic Hepatitis *(SAH) and Pediatric *Non-Alcoholic Fatty Liver Disease *(NAFLD). Immuron’s second clinical stage asset, IMM-529, is targeting *Clostridium difficile Infections *(CDI). These products together with the Company’s other preclinical immunotherapy pipeline products targeting immune-related diseases currently under development have the potential to meet a large unmet need in the global immunotherapy market.

For more information visit: http://www.immuron.com

*FORWARD-LOOKING STATEMENTS:*

This press release may contain “forward-looking statements” within the meaning of Section 27A of the Securities Act of 1933 and Section 21E of the Securities Exchange Act of 1934, each as amended. Such statements include, but are not limited to, any statements relating to our growth strategy and product development programs and any other statements that are not historical facts. Forward-looking statements are based on management’s current expectations and are subject to risks and uncertainties that could negatively affect our business, operating results, financial condition and stock value. Factors that could cause actual results to differ materially from those currently anticipated include: risks relating to our growth strategy; our ability to obtain, perform under and maintain financing and strategic agreements and relationships; risks relating to the results of research and development activities; risks relating to the timing of starting and completing clinical trials; uncertainties relating to preclinical and clinical testing; our dependence on third-party suppliers; our ability to attract, integrate and retain key personnel; the early stage of products under development; our need for substantial additional funds; government regulation; patent and intellectual property matters; competition; as well as other risks described in our SEC filings. We expressly disclaim any obligation or undertaking to release publicly any updates or revisions to any forward-looking statements contained herein to reflect any change in our expectations or any changes in events, conditions or circumstances on which any such statement is based, except as required by law.

CONTACT: COMPANY CONTACT: 

Gary S. Jacob, Ph.D.   
Chief Executive Officer
Ph: +61 (0)3 9824 5254
info@immuron.com

USA INVESTOR RELATIONS:

Dave Gentry - CEO
RedChip Companies, Inc.
US Ph: +1 (407) 491 4498
dave@redchip.com

AUS INVESTOR RELATIONS:

Peter Taylor
NWR Communications
Ph: +61 (0)4 1203 6231
peter@nwrcommunications.com.au  Reported by GlobeNewswire 2 hours ago.

Jasprit Bumrah rested for remainder of Aus and NZ tour, Mohammed Siraj called up

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Cricket unites all: Imran Khan wishes India for becoming first subcontinental team to win Test series in Australia

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Creative Virtual Announces Celebration of the Company’s Fifteenth Anniversary

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The company has grown from a small industry pioneer to a global leader in chatbot, virtual agent and live chat solutions

LONDON (PRWEB) January 08, 2019

Creative Virtual, a world leader in customer and employee engagement, knowledge management and self-service solutions, today announced the celebration of the company’s fifteenth anniversary. Founded in London, United Kingdom in November 2003 by Chris Ezekiel, Creative Virtual began trading in January 2004 with a focus on providing web-based natural language virtual agents. Over the past fifteen years, the company has diversified their product offerings and embarked on a global expansion.

Today the company’s headquarters remain in the United Kingdom with operations also located in the United States, Australia, India, Singapore and Hong Kong as well as an extensive global Partner Network. Through these international offices and strategic partnerships, Creative Virtual seeks to provide their customers with localised support and collaboration. The company’s global expansion is an ongoing endeavour with a growing list of supported languages and additional partnerships planned to be announced in 2019.

Creative Virtual’s product portfolio has expanded over the fifteen years of the company’s history as well to include an innovative suite of products designed to deliver seamless, fully-integrated, end-to-end engagement for customers and employees. Their virtual agent and chatbot technology, V-Person™, brings together artificial intelligence (AI) and human input to provide reliable automated customer and employee self-service. In 2016 the company officially launched V-Person Live Chat™, an innovative live chat solution that combines self-service virtual agents and human customer service agents for a fully integrated support experience. Creative Virtual backs these solutions with V-Portal™, their knowledge management, workflow management and business intelligence reporting tool, that acts as an orchestration platform to allow organisations to create a seamless and efficient experience across customer and employee touchpoints.

In 2017 Creative Virtual was honoured with The Queen’s Awards for Enterprise: Innovation for their V-Person and V-Portal technology. Last year the company won a place on The Sunday Times Hiscox Tech Track 100 list as one of Britain’s fastest-growing private technology companies.

“I’ve never been prouder to be leading Creative Virtual, a company that is at the forefront of helping organisations deliver superior customer experience in the modern world,” says Chris Ezekiel, Founder & CEO. “The key to our success is aligning our passion for innovation and technology with the needs of our customers, and we’re able to do that because of the experience and expertise of the Creative Virtual team. It’s a testament to the team’s hard work and dedication that our very first customer is still a customer today.”

Keep up-to-date with industry announcements, upcoming events, new resources and the company’s fifteenth anniversary celebrations by subscribing here to receive Creative Virtual’s Monthly Newsletter and update emails.

ABOUT CREATIVE VIRTUAL

Creative Virtual, winner of the Queen’s Awards for Enterprise: Innovation 2017, is a world leader in self-service solutions that enable anywhere, anytime customer engagement between brands and their customers. Leading global organisations including Lloyds Banking Group, BT, HSBC, Chase and InterContinental Hotels Group rely on our award-winning V-Person™ technology to improve their customer support experience, increase sales, reduce costs and build brand loyalty.

Backed by an experienced, expert team as well as an extensive partner network, our innovative virtual agent, live chat, knowledge management and business intelligence platform empowers organisations to provide customers with consistent, accurate, personalised and seamless omnichannel engagement across web, mobile, social, SMS, contact centre, service desk, live chat and IVR channels. Delivering significant contact deflection and reductions in average call handling times, as well as increased first contact resolution, together with powerful customer analytics and outcome tracking, the V-Person Smart Help platform is the most compelling self-service product in the world today.

Creative Virtual is headquartered in the United Kingdom with operations in the United States, Australia, New Zealand, India, Singapore and Hong Kong. For more information about Creative Virtual and V-Person technology, please visit our website at https://www.creativevirtual.com. Reported by PRWeb 2 hours ago.

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HOBART, Australia (AP) — Belinda Bencic has followed up her title at the Hopman Cup with a 4-6, 6-3, 7-5 win over second-seeded Mihaela Buzarnescu in the first round of the Hobart International.Bencic, who combined with Roger Federer... Reported by New Zealand Herald 1 hour ago.
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